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Computer Science

Computer Science

Internships, Co-ops, and Research Experiences

The Computer Science Department strongly encourages students to participate in an internship experience the summer after their Junior year. Internships allow students to apply their technical knowledge in a real-world environment while helping them discover the career path they would most enjoy. Interns often engage in the same projects and work on the same teams as seasoned software engineers and system administrators. Below are some of the most noted internship programs in the country for computer science students. There are many great opportunities that have not been include here. Students are encouraged to search the web for more.

BYU students also have a one-year subscription to internships.com. The search engine lists internships by location, area of study, and compensation to aid our students in their internship search.

To access the site, interested individuals must follow the steps below:

  1. Go to: http://www.internships.com/
  2. Click on "Go to Premium Pages."
  3. Select "Brigham Young University-Utah" from the drop-down menu.
  4. Enter the Promo Code: Cougars
  5. Enter name, email, and password. Click "Sign Up"
  6. Enter email and password again. Click "Login"

Return visitors may access the site by using their email and password.

If you are an employer and would like to have your internship program program included on the Internship, Co-op, and Research Experience page, contact Kiersten Nielsen.

  • Positions Available
    Varies.  Please see http://www.walmartstores.com/GlobalWMStoresWeb/navigate.do?catg=265 for details and a comprehensive search of available positions.
    Requirements
    Junior or senior undergraduate student.
    How to Apply
    Varies by position
    Deadline
    Varies by position
    Description
    Interns solve real-life issues and manage projects. They gain world-class training and development and interact with leaders of the company.
  • Positions Available
    Areas may include:

    Artistry & Storytelling Technology & Innovations
    Story Technical Director – Character
    Visual Development Technical Director – Hair/Cloth
    Modeling Technical Director – Look
    Animation Technical Director – Effects
    Layout Technical Director – Pipeline
    Texture Painting
    Effects Animation
    Lighting & Compositing

     

    The Talent Development Program is a 3 to 6 month program with start dates of January and June of each year.

     

    Requirements
    This opportunity is open to all Artists, Technical Directors or Engineers who will have graduated from an accredited institution within one year of a January or a June start date.
    How to Apply

    Application Procedures

    All submissions must include the following:
    Application and/or Resume
    Reel and Reel Breakdown, Portfolio, and/or Website

    Content

    Your portfolio/reel should represent your area of expertise and include samples of the process such as development sketches, gray scale/wire frame models and color iterations.  Story and Visual Development artists could present sketchbook samples as well as finished compositions. Animators could include a variety of physical movements and actions but should include facial expressions; Modelers could include wire frames and turnarounds; Technical Directors could display the tool sets used and a narrative of the methodology. Life drawings and sketchbook samples are not required, but preferred for all artistic submissions. Software Engineers and Production Assistants should submit a resume only (visuals where applicable).

    Format

    Your demo reel should be between 3 and 5 minutes in length and in one of the following formats:
    QuickTime – QuickTime movies may be submitted by upload or CD/DVD maximum size 50MB.
    Digital Files – Digital files (.pdf or .jpg preferred, RGB, max size 1553x1200 pixels (150 dpi) may be upload or sent by mail. Naming format preferred: First initial+Last
    name + #.jpg (jsmith1.jpg). Do not use spaces or any special characters (&%}$# @ (!=+:>?~\|,;). A single PDF File can presented as a booklet containing multiple files.
    CD/DVD – All DVDs must be NTSC with a Region Code 1 (USA, Canada) or Region Code 0 (Region Free). CD’s accepted with QuickTime movies and/or other digital files.
    Website – Add your URL to the Submission Form.
    Portfolio – Please send copies of your work only (no originals) - save those for safe keeping. Please make sure your name is on all materials.

    Demo Reel Breakdown

    A breakdown or shot list helps explain the work you did, the software used and others on the team. It’s important to describe your role in the media you are sharing with us.
    Some artists list their responsibilities directly onto their reels as each segment is playing and that helps us understand the depth your skill set.

    Submission Options

    Application Form Download http://www.disneyanimation.com

    Email Resume Submission
    Software Engineers: tech.jobs@disney.com
    Production Asst: production.jobs@disney.com
    All others use above submission form.

    Upload
    Go to www.DisneyMouseLink.com to upload your resume, demo reel and reel breakdown list, and/or portfolio.

    Mail
    Walt Disney Animation Studios
    Attn: Talent Development
    500 South Buena Vista Street

    Deadline
    April 20 and October 20
    Description

    Since 1923, The Walt Disney Company has remained faithful in creating unparalleled entertainment experiences based on our rich legacy of quality
    creative content and exceptional storytelling for the whole family. We invite you to submit your portfolio, reel or resume for consideration as a Talent
    Development Artist or Summer Associate in our Burbank, California offices. You will be mentored by a Disney Animator, Artist, or Engineer throughout the program. The Talent Development and the Summer Associate Programs are designed to give you an opportunity to experience the process and be a part of the magic of Walt Disney Animation Studios.

    3-6 month Trainee Program for recent undergraduate/graduate students.

    Each Trainee works with a Disney Animation mentor in a real-time production environment in key areas of the movie making process

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